> ## Documentation Index
> Fetch the complete documentation index at: https://docs.whop.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Payments Overview

> Accept one-time and recurring payments, manage subscriptions, and handle refunds and disputes.

Payments is how you charge customers on Whop: one-time purchases, subscriptions, and everything around them. Whop runs the full money path: checkout, billing, payment methods, and the subscription lifecycle.

## What you can build

* **Take payments** with a shareable checkout link or an embedded checkout you control end to end.
* **Sell subscriptions** and manage their lifecycle: pause, resume, cancel, restore, add free days.
* **Save payment methods** to charge customers again later.
* **Handle the edge cases**: issue refunds, respond to disputes with evidence, and react to chargebacks as they happen.

## Core objects

Checkout configuration, plan, product, membership, payment. Each is defined in [Core Concepts](/developer/concepts).

## Where to go next

<Columns cols={2}>
  <Card title="Accept payments" icon="credit-card" href="/developer/guides/accept-payments">
    Take your first payment with a link or embedded checkout.
  </Card>

  <Card title="Memberships" icon="repeat" href="/developer/guides/memberships">
    Manage the subscription lifecycle.
  </Card>

  <Card title="Save payment methods" icon="bookmark" href="/developer/guides/save-payment-methods">
    Charge customers again later.
  </Card>

  <Card title="Refunds and disputes" icon="shield" href="/developer/guides/refunds-and-disputes">
    Handle refunds, disputes, and chargebacks.
  </Card>
</Columns>
